Create beautiful designs & professional graphics in seconds. Share your design via any social media, email or text. Download the Canva for Mac desktop app now! SmartDraw (Best Overall) If you’re looking for an all purpose diagramming tool that makes things.
This document is the starting point for learning how to create Mac apps. It contains fundamental information about the OS X environment and how your apps interact with that environment. It also contains important information about the architecture of Mac apps and tips for designing key parts of your app.
At a Glance
Cocoa is the application environment that unlocks the full power of OS X. Cocoa provides APIs, libraries, and runtimes that help you create fast, exciting apps that automatically inherit the beautiful look and feel of OS X, as well as standard behaviors users expect.
Cocoa Helps You Create Great Apps for OS X
You write apps for OS X using Cocoa, which provides a significant amount of infrastructure for your program. Fundamental design patterns are used throughout Cocoa to enable your app to interface seamlessly with subsystem frameworks, and core application objects provide key behaviors to support simplicity and extensibility in app architecture. Key parts of the Cocoa environment are designed particularly to support ease of use, one of the most important aspects of successful Mac apps. Many apps should adopt iCloud to provide a more coherent user experience by eliminating the need to synchronize data explicitly between devices.
Relevant Chapters:The Mac Application Environment, The Core App Design, and Integrating iCloud Support Into Your App
Common Behaviors Make Apps Complete
During the design phase of creating your app, you need to think about how to implement certain features that users expect in well-formed Mac apps. Integrating these features into your app architecture can have an impact on the user experience: accessibility, preferences, Spotlight, services, resolution independence, fast user switching, and the Dock. Enabling your app to assume full-screen mode, taking over the entire screen, provides users with a more immersive, cinematic experience and enables them to concentrate fully on their content without distractions.
Relevant Chapters:Supporting Common App Behaviors and Implementing the Full-Screen Experience
Get It Right: Meet System and App Store Requirements
Configuring your app properly is an important part of the development process. Mac apps use a structured directory called a bundle to manage their code and resource files. And although most of the files are custom and exist to support your app, some are required by the system or the App Store and must be configured properly. The application bundle also contains the resources you need to provide to internationalize your app to support multiple languages.
While BitTorrent and BitComet rule the roost in terms of on-the-fly downloads, there are a few other pretenders to the crown that are worthy of a mention. Bitspirit for mac os. That's not to say that BitSpirit is a total failure though, and the application boasts many assets to challenge the other contenders in the market. BitSprit is definitely up with the best of them, allowing you to grab hold of torrents quickly without any fuss.The application is significantly easier to use than many of its rivals, however, BitSpirit disappoints compared with its peers when it comes to tracking active downloads. If you would like to access information on your current download then you need to access the torrent itself, rather than relying on the application to provide you with this information. For instance, the app uses very little PC resources, leading to quick, smooth transfers that occur without any annoying program restarts.
Finish Your App with Performance Tuning
As you develop your app and your project code stabilizes, you can begin performance tuning. Of course, you want your app to launch and respond to the user’s commands as quickly as possible. A responsive app fits easily into the user’s workflow and gives an impression of being well crafted. You can improve the performance of your app by speeding up launch time and decreasing your app’s code footprint.
Relevant Chapter:Tuning for Performance and Responsiveness
How to Use This Document
This guide introduces you to the most important technologies that go into writing an app. In this guide you will see the whole landscape of what's needed to write one. That is, this guide shows you all the 'pieces' you need and how they fit together. There are important aspects of app design that this guide does not cover, such as user interface design. However, this guide includes many links to other documents that provide details about the technologies it introduces, as well as links to tutorials that provide a hands-on approach.
In addition, this guide emphasizes certain technologies introduced in OS X v10.7, which provide essential capabilities that set your app apart from older ones and give it remarkable ease of use, bringing some of the best features from iOS to OS X.
See Also
The following documents provide additional information about designing Mac apps, as well as more details about topics covered in this document:
To work through a tutorial showing you how to create a Cocoa app, see Start Developing Mac Apps Today.
For information about user interface design enabling you to create effective apps using OS X, see OS X Human Interface Guidelines.
To understand how to create an explicit app ID, create provisioning profiles, and enable the correct entitlements for your application, so you can sell your application through the Mac App Store or use iCloud storage, see App Distribution Guide.
For a general survey of OS X technologies, see Mac Technology Overview.
To understand how to implement a document-based app, see Document-Based App Programming Guide for Mac.
With over 2,400 configurable symbols, SF Symbols is designed to integrate seamlessly with San Francisco, the system font for Apple platforms. Each symbol comes in a wide range of weights and scales that automatically align with text labels, and supports Dynamic Type and the Bold Text accessibility feature. You can also export symbols and edit them in vector graphics editing tools to create custom symbols with shared design characteristics and accessibility features.
Download SF Symbols 2
September 22, 2020 macOS 10.15.3 or later (147.6 MB)
Apple Design Resources for iOS include Sketch, Photoshop, and Adobe XD templates, along with comprehensive UI resources that depict the full range of controls, views, and glyphs available to developers using the iOS SDK. These resources help you design apps that match the iOS design language. Icon and glyph production files are preconfigured to automate asset production using Sketch slices or Adobe Generator for Photoshop CC. Color swatches, dynamic type tables, and fonts are also included.
iOS 14 (Beta) Sketch Library
July 29, 2020 iOS 14 (96.1 MB)
iOS 14 (Beta) Download for Sketch
July 29, 2020 iOS 14 (90 MB)
iOS 14 (Beta) Download for Photoshop
July 29, 2020 iOS 14 (917 MB)
iOS 14 (Beta) Download for Adobe XD
October 23, 2020 iOS 14 (149.1 MB)
Add iOS 13 Sketch Library
February 14, 2020 (v33) iOS 13 (Requires Sketch 58 or greater)
iOS 13 Download for Sketch
February 14, 2020 iOS 13 (58.6 MB)
iOS 13 Download for Photoshop
February 14, 2020 iOS 13 (505.8 MB)
iOS 13 Download for Adobe XD
February 14, 2020 iOS 13 (81.5 MB)
iOS 13 Download for Keynote
July 29, 2020 iOS 13 (10.9 MB)
To download iOS device frames for use when marketing your app, see App Store Marketing Guidelines.
Apple Design Resources for macOS include Sketch and Photoshop templates for Touch Bar glyphs.
macOS 11 (Beta) Download for Sketch*
July 29, 2020 macOS 10.15 (9.3 MB) *Only icon production templates updated for macOS 11
macOS 11 (Beta) Download for Photoshop*
August 3, 2020 macOS 10.15 (4.5 MB) *Only icon production templates updated for macOS 11
macOS 11 (Beta) Download for XD*
October 23, 2020 macOS 10.15 (8.4 MB) *Only icon production templates updated for macOS 11
Add macOS 10.15 Sketch Library
June 29, 2019 macOS 10.15 (3.4 MB, Requires Sketch 51 or greater)
macOS 10.15 Download for Sketch
June 3, 2019 macOS 10.15 (2.3 MB)
macOS 10.15 Download for Photoshop
June 3, 2019 macOS 10.15 (3.9 MB)
macOS 10.15 Download for Adobe XD
July 29, 2020 macOS 10.15 (4.3 MB)
Apple Design Resources for watchOS include Sketch and Photoshop dynamic type guides, layout specifications, app templates, Apple Watch bezels, and other UI materials. An installer for SF Compact, the system typeface for watchOS, is also included.
Add watchOS Sketch Library
July 29, 2020 watchOS 5 10.14 (3.3 MB, Requires Sketch 51 or greater)
Download for Sketch
July 29, 2020 watchOS 5 (4.3 MB)
Download for Photoshop
July 29, 2020 watchOS 5 (38.9 MB)
Download for Adobe XD
October 23, 2020 watchOS 5 (9 MB)
To download watchOS device frames for use when marketing your app, see App Store Marketing Guidelines.
Apple Design Resources for tvOS include icon and image templates, as well as tools for previewing layered image files and the parallax effect.
Download for Photoshop
July 29, 2020 (1.4 MB)
To download tvOS product imagery for use when marketing your app, see App Store Marketing Guidelines.
Use Parallax Previewer to preview layered Photoshop files, assemble individual image layers from PNG files and preview the parallax effect, or preview layered images exported by the Parallax Exporter plug-in.
Download for macOS
Parallax Previewer requires macOS 10.10.5 or later.
Use the Parallax Exporter plug-in to preview a layered image while working in Adobe Photoshop.
Download for macOS
Requires Adobe Photoshop CC 2015.5 or later and macOS 10.9.0 or later.
Download for Windows
Requires Adobe Photoshop CC 2015.5 or later and Microsoft Windows 7 with Service Pack 1 or later.
Use the Add Apple Watch Face button to enable installing Apple Watch Faces from your iOS app, watchOS app or website.
Use the AirPlay glyph when referring to AirPlay in setup or instructional text within your app.
Use the AR glyph and AR badges to indicate and launch AR experiences in your app’s UI.
The Apple Design Resources for CarPlay apps include Sketch and Photoshop type tables, as well as fonts.
Download for Photoshop
July 29, 2020 (1.4 MB)
Use the provided Game Center icons when linking to the Game Center dashboard within your game. Use the provided glyphs when linking directly to leaderboard, achievement, and profile sections of the dashboard.
Use the Apple Health icon in your app that supports HealthKit.
Eviews for mac破解版是一款强大的数据分析软件。eviews for mac破解版可以对销售、财务、外汇等庞大数据进行各种专业性质的分析,可以创建回归分析和预测、时间序列分析等,在经济领域有着非常强大的. Mac 2: 3) Mac (OSX Mojave/10.14 and older) Mac 1: Does not work with OSX 10.15 codenamed 'Catalina' Mac 2: Does not work with OSX 10.15 codenamed 'Catalina' Complete installation and registration instructions may be found in the downloadable EViews Student Version Guide. Please send any bugs, comments or suggestions to [email protected].
EViews 9.5 Student Version for Windows & Mac 'an inexpensive version of EViews 9 targeted for instructional use in the areas of econometric analysis, forecasting, and statistics' EViews 9.5 Student. EViews 11 University Edition for Windows and Mac. EViews University Edition has the same powerful econometric and analytical methods used in the EViews Enterprise Edition. EViews University Edition is a modern econometric, statistics, and forecasting package that offers powerful analytical tools within a flexible, easy-to-use interface. EViews by Quantitative Micro Software, also known as Econometric Views, is a statistical tool for time-series oriented econometric analysis. Unfortunately, EViews for Mac is not available yet. Nevertheless, you can try out some of the applications listed here.
Use the HomeKit glyph when referring to HomeKit in setup or instructional text within your app.
Use the provided Apple logos to design Sign in with Apple buttons that use left-aligned logos or that display a logo only.
Marketing Imagery
A variety of imagery is available for use when marketing your app. Follow all usage guidelines.